Ray: A chaotic battle-filled anniversary issue, as the Titans finally go up against Slade’s gang of enemies. The group includes Vanadia, who has betrayed the team after a misunderstanding, the mind-controlled Killer Frost and Mammoth – and Terra, the team’s original betrayer and Beast Boy’s tragic ex. And then there’s Clock King, the eccentric Bat-rogue who turns out to be the core of the entire plot. This whole issue is very busy, but manages to pull its plots together well, as the Titans manage to neutralize their enemies one by one not using brute force but by strategy and in some cases compassion. I could have done without the back-and-forth flashback segments, which make the action a little harder to follow at points, but it’s a satisfying read – and I’m very intrigued by the ending, which indicates that the Titans aren’t done with Terra quite yet.
Ray: This halfway-point issue is pretty much pure chaos all the way through, as the Sirens have made their way to the basement of Lunaria – and found something truly bizarre. The mystery nightclub is seemingly powered my a massive underground engine spewing strange green energy – energy that eats organic beings, and spews out human-Despero hybrid beings. Why is it doing that? No one knows, but the Sirens don’t have enough time to dwell on it. They’re all stuck in different parts of the base, trying to keep the Conduit child safe and prevent the entire population of the nightclub from being devoured. But the engine is nearly powered up, and the next thing you know, the entire thing is lighting up and lifting off – and taking our heroines with it. It’s a ridiculous comic, with some fun visuals, but this issue doesn’t really add much to the story beyond getting all the players into position.
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GeekDad received this comic for review purposes.
Source: geekdad.com